![]() Some stuff about the four I most recently completed. ![]() I am now up to the stage of developing the "Poland 15" scenario! (5 are done now). Anyone know how to fix this? Once thats done and the "Race to the Sea" scenario is done I will be able to release a 4-scenario demo. Only one issue so far - Enemies don't fire back at you when you attack (and artillery no supporrting fire). Prepare yourself for a nasty surprise included in that scenario! That and that Bridge Engineers aren't included in the WWI unit list - so few rivers in the campaign - all have quite a few bridges. Try crossing the Seine with a Bridge Engineer - Oh wait you can't! - In this scenario, the Seine is quite large, being a string of sea tiles rather than land tiles with a river enabled. Most WWI scenarios so fr have an approximate difficulty equivalent with Rush to Moscow in the vanilla campaign). Paris 14 scenario is done (I tried it - it is quite hard. The Zeppelin (and other wwi air units) don't have shadows, mostly because I wasn't able to find any decent ones that I could photoshop into the game files. The "WWI helmet" I am reffering to is the type I used for the header on the side. MG 1917 are the MG units mostly used in WW1.Ībout unit helmets - I don't see why I should make another 75 infantry graphics just to change the helmet, but anyway - WWI and WWII helmets would look nearly identical if they are the size that they are in game. It is (although not shown) actually treated as though the MG 1914 units are weaker, with less speed with their gun - they probably use a gatling gun rather than a machine gun. At the start of the campaign the CP don't start with any MG units - although they can be purchased. The way I am using the units with the supposed SMG are just called "Machinegun" divisions - and are mostly the type used in the trenches during 1915-18.
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